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Vesta Opalus
Ostrakon Agency Gallente Federation
630
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Posted - 2015.04.23 18:10:00 -
[1] - Quote
Mobius Wyvern wrote:Has anyone else noticed that whenever a game is poised to take even more players away from Dust, something goes wrong?
Destiny has barely any content with a $100 price tag including the DLC unless you pre-order, which brings it down to $90.
Tom Clancy's The Division got pushed back to mid-late 2015.
Star Wars Battlefront is publicly confirmed to be a pale facsimile of the original games.
Is Dust just unusually lucky as far as competing titles? This is seriously getting uncanny.
No, its just that triple A game makers are shitlords who dont know what fun is anymore. They just try to make their game with mass market appeal or making some bone headed CO level decision that cripples the game somehow, so it ends up appealing to no one.
To be fair Dust made mistakes like this, like putting the game on PS3 because Sony gave them a good deal on updating processes and other stuff.
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Vesta Opalus
Ostrakon Agency Gallente Federation
630
|
Posted - 2015.04.23 18:13:00 -
[2] - Quote
Michael Arck wrote:The Modern Creature wrote:Cat Merc wrote:Operative 1174 Uuali wrote:CCP makes great games only they just can't leverage it and go far enough to make their games top shelf with a big player base. Ambitious games? Yes. Great games? Took EVE 10 years to get there, DUST is still on its way. DUST is not a well made game. Their ambition got ahead of them and they forgot that they're using 10 year old hardware with half a gig of RAM at their disposal. Good game developers plan ahead with this limitation in mind, DUST feels like a game that was thrown together with random stuff that sounded cool in the bar. Now Rattati has to piece everything together, while chanting "IT WAS LIKE THAT WHEN I GOT HERE" in the fetal position every night. That is the most correct thing I've ever heard come from anyone on this website. Thank you for your contribution to humanity. Uhhh he's a cat that hates humans.
Everyone hates humans, even humans |
Vesta Opalus
Ostrakon Agency Gallente Federation
630
|
Posted - 2015.04.23 18:15:00 -
[3] - Quote
DUST Fiend wrote:Spkr4theDead wrote:Mobius Wyvern wrote:Has anyone else noticed that whenever a game is poised to take even more players away from Dust, something goes wrong?
Destiny has barely any content with a $100 price tag including the DLC unless you pre-order, which brings it down to $90.
Tom Clancy's The Division got pushed back to mid-late 2015.
Star Wars Battlefront is publicly confirmed to be a pale facsimile of the original games.
Is Dust just unusually lucky as far as competing titles? This is seriously getting uncanny. Ubisoft hasn't put out a good Rainbow Six game since the very first one on N64. I knew it would be terrible as soon as it was announced. I'm actually pumped for Star Citizens FPS module because it's going the heavy tactical route kind of like Rainbow Six, but with no respawn mechanic other than being dragged back and revived by allies. Stressful realism is the WIN!!
Its going to be a sort of middle ground between rainbow six tactical "realism" and more floppy games like destiny or COD. Thats what the chairman said anyway, not sure what that will actually mean in implementation, but whatever ;d |
Vesta Opalus
Ostrakon Agency Gallente Federation
630
|
Posted - 2015.04.24 03:35:00 -
[4] - Quote
LOOKMOM NOHANDS wrote:Games have development issues and get over hyped all the time. These stand out to you because they are hyped within the Dust community as being the thing that will kill Dust.
This is exactly why it is best to just ignore that kind of hype until the game is either very close to released or is released.
Ironically, most of the time the hype machine is directly funded by the same people who generally ruin the game by forcing bad timelines or bad development: the publishers. |
Vesta Opalus
Ostrakon Agency Gallente Federation
631
|
Posted - 2015.04.24 06:26:00 -
[5] - Quote
TEBOW BAGGINS wrote:Vesta Opalus wrote:DUST Fiend wrote:Spkr4theDead wrote:Mobius Wyvern wrote:Has anyone else noticed that whenever a game is poised to take even more players away from Dust, something goes wrong?
Destiny has barely any content with a $100 price tag including the DLC unless you pre-order, which brings it down to $90.
Tom Clancy's The Division got pushed back to mid-late 2015.
Star Wars Battlefront is publicly confirmed to be a pale facsimile of the original games.
Is Dust just unusually lucky as far as competing titles? This is seriously getting uncanny. Ubisoft hasn't put out a good Rainbow Six game since the very first one on N64. I knew it would be terrible as soon as it was announced. I'm actually pumped for Star Citizens FPS module because it's going the heavy tactical route kind of like Rainbow Six, but with no respawn mechanic other than being dragged back and revived by allies. Stressful realism is the WIN!! Its going to be a sort of middle ground between rainbow six tactical "realism" and more floppy games like destiny or COD. Thats what the chairman said anyway, not sure what that will actually mean in implementation, but whatever ;d in simple terms he's gonna butcher an IP for mass appeal
We'll see, imo if he was really going for mass market appeal he #1 wouldnt be making a sci fi flight sim, and #2, would be making the FPS portion exactly like COD.
This guy doesnt give two ***** about that stuff, he's making the game he wants to play, and he doesnt have a bunch of assinine corporate suits telling him how to do things. If you're not even remotely hopeful or excited about that then why are you even playing video games at all? |
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